#pragma once
#include "cocos2d.h"
#include "cocos-ext.h"
USING_NS_CC_EXT;
USING_NS_CC;
class Cfg :
	public CCObject
{
public:
	Cfg(void);
	~Cfg(void);

	bool isMusic;
	int playCount;
	int maxScore;
	static Cfg* shareCfg();
};

